Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Hall of Knowledge > The Campfire

Notices

Reply
 
Thread Tools Display Modes
Old Oct 24, 2006, 03:18 PM // 15:18   #21
Ascalonian Squire
 
mad 55 monk's Avatar
 
Join Date: Oct 2006
Guild: PERV
Profession: Rt/Me
Advertisement

Disable Ads
Default

Quote:
Originally Posted by makosi
The route I take is:

Chamber --> Quest Reward Area (Where you kill the terrorwebs and the reaper spawns) ---> Smite Crawlers ---> Ice King quest.

15-25 mins depending on the spawn.

soz, i wanted to ask w/o quests, just killing all smites asap. or u dnt like smite only runs ?

p.s. i just wanna compare times.
mad 55 monk is offline   Reply With Quote
Old Oct 24, 2006, 03:22 PM // 15:22   #22
Grotto Attendant
 
makosi's Avatar
 
Join Date: Mar 2006
Location: "Pre-nerf" is incorrect. It's pre-buff.
Guild: Requirement Begins With R [notQ]
Profession: Me/
Default

From Chamber to Smites = 10-15 mins.
makosi is offline   Reply With Quote
Old Oct 24, 2006, 03:43 PM // 15:43   #23
Banned
 
Franco's Avatar
 
Join Date: Jul 2006
Location: England
Guild: VoB
Profession: Me/
Default

As I said sometimes here, I hate spirit bonder cowards .

I use the old protective spirit + healing breeze and can tank the whole aataxes + graspin quests at the beggining aswel as 3 smite groups like the spirit bonders, you got my ign if any doubts, not impressed

TIP:Bonetis defense > all .
Franco is offline   Reply With Quote
Old Oct 24, 2006, 03:48 PM // 15:48   #24
Grotto Attendant
 
makosi's Avatar
 
Join Date: Mar 2006
Location: "Pre-nerf" is incorrect. It's pre-buff.
Guild: Requirement Begins With R [notQ]
Profession: Me/
Default

Not using Spirit Bond is like using a trowel to farm when someone gives you a combine harvester.
makosi is offline   Reply With Quote
Old Oct 24, 2006, 03:53 PM // 15:53   #25
Banned
 
Franco's Avatar
 
Join Date: Jul 2006
Location: England
Guild: VoB
Profession: Me/
Default

you said it yourself your runs take 15-25 minuts, my runs take 15-25 minuts aswel, its all about style of play, in my opinion, you hide behind Spirit Bond, I hide behind Bonetis defense ^^
Franco is offline   Reply With Quote
Old Oct 24, 2006, 03:55 PM // 15:55   #26
Jungle Guide
 
cerb's Avatar
 
Join Date: Oct 2005
Location: Sept-Iles, QC, Canada
Guild: Les Tricératops Sont Nos [Amis]
Profession: Mo/
Default

Quote:
Originally Posted by Franco
As I said sometimes here, I hate spirit bonder cowards .

I use the old protective spirit + healing breeze and can tank the whole aataxes + graspin quests at the beggining aswel as 3 smite groups like the spirit bonders, you got my ign if any doubts, not impressed

TIP:Bonetis defense > all .
Try taking my 3rd pull (chamber pull) without Spirit Bond
cerb is offline   Reply With Quote
Old Oct 24, 2006, 04:09 PM // 16:09   #27
Banned
 
Franco's Avatar
 
Join Date: Jul 2006
Location: England
Guild: VoB
Profession: Me/
Default

lol you dont get it do you, they dont all atack you at once, because some of them are blocked by those big cows ^^. But if the SS knows what hes doing it still does dmg to all of them

which is why i prefeur my 55+SS to SB+Smiter
Franco is offline   Reply With Quote
Old Oct 24, 2006, 04:13 PM // 16:13   #28
Jungle Guide
 
cerb's Avatar
 
Join Date: Oct 2005
Location: Sept-Iles, QC, Canada
Guild: Les Tricératops Sont Nos [Amis]
Profession: Mo/
Default

Quote:
Originally Posted by Franco
lol you dont get it do you, they dont all atack you at once, because some of them are blocked by those big cows ^^. But if the SS knows what hes doing it still does dmg to all of them

which is why i prefeur my 55+SS to SB+Smiter
Neither do you seem to get "it". I asked you to try it
cerb is offline   Reply With Quote
Old Oct 24, 2006, 04:50 PM // 16:50   #29
Wilds Pathfinder
 
Cracko's Avatar
 
Join Date: Apr 2006
Default

Bad to see you go Cerb, hopefully SOMETHING will attract you to come back and make UW crazy again

Very nice build indeed, allthough i dont see this being the standard build for 55 Monks, like you said, it's made for speed.

And Makosi, i would adore to SS for you a couple of times in UW EU. Just give me a ring. IGN right next to my name.

Cerb, all the best in RL!
Cracko is offline   Reply With Quote
Old Oct 24, 2006, 11:00 PM // 23:00   #30
Ascalonian Squire
 
Join Date: May 2005
Location: Texas
Default

hmm, I think maybe I should start putting together a map for the Mindblade spawns in the Chaos Planes (I still get confused and I've done probably 2 dozen duo Chaos Planes runs now) so that we can see how quickly we can go through The Labyrinth, Ice Wastes, Forgotten Vale, the first 1/2 of the Twin Serpent Mountains and the Chaos Planes... Chaos Planes clear in under an hour anyone?

For the guy who thinks SB users are cowards...The use of SB allows large aggroes that Prot/HB could never handle. When combined with HB it makes you virtually invincible. You could try and say "omg yeah I pwn smitzorz with b0netis nub" but there is a limit to using it. Smites/Graspings have an increased rate of attack speed, which makes it quite possible for them to out dmg your 20health/second (+10 regen [Mending+HB]) in the .25-1.25 seconds that Bonetti's is down. I'll agree that Bonetti's is great (I actually haven't used Spirit Bond on my main american monk simply because I thought it was cheating, but now I've eventually sided with Makosi after we cleared the Labyrinth, Ice Wastes and Vale, with all quests, in less than 45 minutes, thanks to the larger aggros SB can enables you to handle) but the advantages of Spirit Bond shouldn't be ignored.

Another thing regarding Spirit Bond, is that having it equipped makes areas with lots of degen, i.e. Chaos Planes (or Escort of Souls to a lesser extent) significantly easier to farm using a 55 as a tank. While Mindblades don't always trigger SB w/ 15 armor, the cast time of SB allows you to have to upkeep Prot+SB w/out having to worry about dieing from degen if Healing Breeze is interrupted 3 or 4 times in a row. When you're tanking a group of 9 or 18 (Yes, I made the mistake of killing 2 Banished Dream Riders at once before) Mindblades the degen from them after Spell Breaker ends can mean serious trouble if you don't have Spirit Bond.

After you've seen Makosi handle smites I'm pretty sure you'll equip Spirit Bond on your bar, and never look back (I do miss Blessed Signet though..maybe I'll swap out Mending for it someday)
RadeonDJ9600 is offline   Reply With Quote
Old Oct 25, 2006, 03:17 AM // 03:17   #31
Banned
 
Senator Tom's Avatar
 
Join Date: Aug 2005
Location: California
Guild: [Dark]
Profession: W/
Default

Quote:
Originally Posted by makosi
I'm euro all the way, sorry
Aw fine i'll just stick to dual monking with myself...
Senator Tom is offline   Reply With Quote
Old Oct 25, 2006, 01:19 PM // 13:19   #32
Academy Page
 
Join Date: Aug 2005
Guild: SoD - Stars of Destiny
Profession: N/
Default

I tried your build last night cerb and it was rather interesting. One of the problems I had was a stupid mistake on my part of not having the low AL armor. I used my old AL60 tatts for this and of course when I got to the Ice Wastes they were not doing enough damage to benefit from Spirit Bond.

I need more practice with the first chamber as I would sometimes get trapped when I have to renew Spirit Bond, or I would get lagged trapped. So on average I was taking the first chamber in two groups instead of like 3 or 4 that some people do.

The second chamber I have done like you for the aggro every since I started to use SBond on my bar. So nothing new to report there.

The third pull worked like a charm though was a bit annoying moving that top Aatxe all the way over to the other groups toward the smites but doable.

The only place I died at was in the Ice Wastes when I was tanking a huge group of smites and 6 Coldfires right near the Statue of Grenth. I was trapped in by all the smites and got hit with like six Maelstorms and down I went from not having low enough armor. That was a stupid mistake on my part.

Two times when I was down there and had the other person activate the quest a Dying would spawn up from there and then of course a bunch of Aatxes would come down the stairs. Once they went back up when the necro ran away toward the other side, but the other they would not let go and would not focus on me no matter what. So that wound up being a wipe. The other two times it went off without a hitch.

For me I loved Wary Stance in the build to allow you to start grabbing aggro before a Dyng spawns and still be able to get Spell Breaker off in time. Wonderful skill for this purpose.
slimreb is offline   Reply With Quote
Old Oct 25, 2006, 01:53 PM // 13:53   #33
Academy Page
 
Join Date: Aug 2006
Location: The Netherlands
Profession: Mo/
Default

Lovely guide you made there. I'm pretty new to UW farming and your build seems to work waaay better than the "Standard" 55 Monk build I was playing. Doing the first chamber in 2 Aggro's is pretty cool, really. I'll surely continue playing(and evolving?) your build.

All the best and good luck in real life!

Xelz

Last edited by ToxicWasted; Oct 25, 2006 at 02:03 PM // 14:03..
ToxicWasted is offline   Reply With Quote
Old Oct 25, 2006, 06:48 PM // 18:48   #34
Desert Nomad
 
Join Date: Jan 2006
Profession: R/
Default

Quote:
Originally Posted by makosi
Not using Spirit Bond is like using a trowel to farm when someone gives you a combine harvester.
If we had sigs in this forum, this quote soo would've made mine.

Back on topic-

Sorry to see you go cerb, but thankyou for the knowledge of the various tricks that you've discovered over your time monking uw. I've never personally tried much more than a smite run (pvp addiction), but this may motivate me to.
Bloodied Blade is offline   Reply With Quote
Old Oct 25, 2006, 07:31 PM // 19:31   #35
Jungle Guide
 
cerb's Avatar
 
Join Date: Oct 2005
Location: Sept-Iles, QC, Canada
Guild: Les Tricératops Sont Nos [Amis]
Profession: Mo/
Default

Quote:
Originally Posted by Bloodied Blade
Sorry to see you go cerb, but thankyou for the knowledge of the various tricks that you've discovered over your time monking uw. I've never personally tried much more than a smite run (pvp addiction), but this may motivate me to.
i sure hope it does!

I got into PvP, followed my friends in their guilds, started HA. I was rank 6 (almost 7), zero fame from iway/fame farm, less than 50 fame from bloodspike, nearly all fame made from monking, and I loved it. But UW meant so much more for me, it was the biggest challenge this game could offer to me.
cerb is offline   Reply With Quote
Old Oct 25, 2006, 07:53 PM // 19:53   #36
Desert Nomad
 
Legendary Shiz's Avatar
 
Join Date: Apr 2006
Default

It's strange to see someone that seemingly knows what they're talking about in eatr :0

Regaurdless, good luck with real life.
Legendary Shiz is offline   Reply With Quote
Old Oct 25, 2006, 09:49 PM // 21:49   #37
Lion's Arch Merchant
 
-LiamB's Avatar
 
Join Date: Apr 2006
Default

I can kill Smites pretty well, but I aint been UW in a while :S

Maybe if I go in a few more times I'll be back on track and maybe go with Makosi :P

IGN: Dark Medibuh // Divine Medibuh

-LiamB
-LiamB is offline   Reply With Quote
Old Oct 25, 2006, 10:06 PM // 22:06   #38
Jungle Guide
 
cerb's Avatar
 
Join Date: Oct 2005
Location: Sept-Iles, QC, Canada
Guild: Les Tricératops Sont Nos [Amis]
Profession: Mo/
Default

Quote:
Originally Posted by Legendary Shiz
It's strange to see someone that seemingly knows what they're talking about in eatr :0

Regaurdless, good luck with real life.
If "strange" would be the qualifier for [eatr], then "impossible" would be the appropriate qualifier for [PrPr]


Back on topic, thanks for comments guys, but this thread is not for booking a run with Makosi.

At least read what it says before posting ~_~
cerb is offline   Reply With Quote
Old Oct 26, 2006, 02:50 AM // 02:50   #39
Ascalonian Squire
 
Join Date: May 2005
Location: Texas
Default

Since we're on the subject of speedrushing through UW, I was wondering how people handle the Obsidian Behemoths with 55/SS.

With a spawn of 3 Behemoths it's relatively easy, 55 wands a behemoth/uses a sword and swaps between two behemoths, while the SS wands another. This way the Behemoths can't get off their Healing Spring. With 4-5 Behemoths however, I find it difficult, as an SS, to keep them interrupted and out damage the healing springs I miss interrupting (I used to use a Nolani Wand for easy interrupting), especially if they all spawn close together.

So, does anyone have any tips on dropping Behemoths, as I'd like to speed up my Chaos Plane runs with a 55/SS.
RadeonDJ9600 is offline   Reply With Quote
Old Oct 26, 2006, 02:56 AM // 02:56   #40
Bubblegum Patrol
 
Avarre's Avatar
 
Join Date: Dec 2005
Location: Singapore Armed Forces
Default

The monk picks one behemoth, wait till it uses healing spring. Mark that as one.

Watch the other behemoths, the next to use spring is two. Repeat till all have numbers.

Wand 1 till you interrupt, then wand 2 till interrupts, and continue. SS puts up SS and gets out of range, the monk does all the wanding. Only problem is whirling.

That's how I've always done it, anyway.
Avarre is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 01:25 AM // 01:25.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("